#ifndef PINGOBJECT_HH #define PINGOBJECT_HH #include "SimulationObj.hh" #include "BasicEvent.hh" #include "PingObjectState.hh" class pingObject : public SimulationObj { public : pingObject(int,int,int,int); ~pingObject(); void initialize(); void executeProcess(); void finalize(); BasicState* allocateState(); private : int numBalls ; int dest ; int numObjects; int numWaiting; }; #endif