#ifndef NODESTATE_HH #define NODESTATE_HH #include "BasicState.hh" #ifdef __GNUG__ #include #else #include "../rnd/MLCG.h" #endif class NodeState : public BasicState { public: int noMess; MLCG *gen; NodeState& operator=(NodeState&); void copyState(BasicState *); NodeState (int totMess); ~NodeState () { delete gen; } }; #endif