#ifndef SOURCESTATE_HH #define SOURCESTATE_HH #include "BasicState.hh" class SourceState : public BasicState { public: SourceState() { eventsSent = 0;}; ~SourceState() {}; void copyState(BasicState *rhs) { (BasicState&)*this = *rhs; this->eventsSent = ((SourceState*)rhs)->eventsSent; } int eventsSent; }; #endif