#ifndef STATCOLLECTORSTATE_HH #define STATCOLLECTORSTATE_HH #include "BasicState.hh" class StatCollectorState : public BasicState { public: StatCollectorState(); ~StatCollectorState() {}; StatCollectorState& operator=(StatCollectorState&); void copyState(BasicState *); int noClientsRecv; float avgArrTime; float throughPut; unsigned long long utilTime; // float utilization; float avgServTime; float avgSysTime; }; #endif