#ifndef TABLESECTORSTATE_HH #define TABLESECTORSTATE_HH #include #include "BasicState.hh" #include "SortedListOfEvents.hh" #include "tableEvent.hh" #include "BasicEvent.hh" extern int tableEventCompare(tableEvent *a , tableEvent *b); class tableSectorState : public BasicState { public: tableSectorState(); ~tableSectorState(); tableSectorState(const tableSectorState&); tableSectorState& operator=(tableSectorState&); SortedListOfEvents puckList ; int getSize() const { return sizeof(tableSectorState); } void copyState(BasicState *rhs) { operator=(*((tableSectorState *) rhs)); } }; #endif