#ifndef PINGOBJECTSTATE_HH #define PINGOBJECTSTATE_HH #include "BasicState.hh" class pingObjectState : public BasicState { public : pingObjectState(){}; ~pingObjectState(){}; int numBallsRecvd ; int numBallsSent ; void copyState(BasicState * rhs) { *this = *((pingObjectState *) rhs); } int getSize() const { return sizeof(pingObjectState); } private : }; #endif