//-*-c++-*- #ifndef POLICESERVEROBJECT_HH #define POLICESERVEROBJECT_HH // Copyright (c) 1994-1996 Ohio Board of Regents and the University of // Cincinnati. All Rights Reserved. // // BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY // FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT // PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, // EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE // PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME // THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. // // IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING // WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR // REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR // DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL // DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM // (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED // INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF // THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER // OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. // // // // $Id: PoliceServerObject.hh,v 1.1.1.1 2007/03/15 15:45:05 rmadhoun Exp $ // // // // //--------------------------------------------------------------------------- #include #include "QueuingTypes.hh" #include "SidTypes.hh" #include "SimulationObj.hh" #include "PoliceServerState.hh" #ifdef __GNUG__ #include #include #include #include #include #include #else #include "../rnd/Normal.h" #include "../rnd/Poisson.h" #include "../rnd/Binomial.h" #include "../rnd/Uniform.h" #include "../rnd/NegExp.h" #include "../rnd/Random.h" #endif class PoliceServerObject : public SimulationObj { public : Uniform * uniform; Normal * normal ; Binomial * binomial ; Poisson * poisson ; NegativeExpntl * expo ; int serverdest ; PoliceServerObject(char *myname) { name = new char[strlen(myname)+1]; strcpy(name,myname); #ifdef OBJECTDEBUG cout << " constucting Server object " << endl ; #endif }; ~PoliceServerObject() { #ifdef OBJECTDEBUG cout << " destructing Server object " << endl ; #endif cout << "Received " << ((PoliceServerState *)state->current)->numPriorityCalls << " priority calls " << endl ; }; void initialize(); void executeProcess(); void setServerDistribution(distribution_t distribution, double firstParameter, double secondParameter = 0, double (*func)() = NULL); BasicState* allocateState() { return new PoliceServerState; } int dest; private: double delay; double first, second ; distribution_t serverDist; // User defined function which will be used for variable delays that // Depend upon some state variable. double (*userFunction)(); }; //#include"PoliceServerObject.cc" #endif