Towards Standards For Integrated Gaming And Simulation For Incident Management
Sanjay Jain, Charles McLean and Tina Lee
Summer Computer Simulation Conference 2007 (SCSC 2007)
San Diego, California (USA), July 15-18, 2007
Abstract
Simulation and gaming can support decision making through all phases of incident management including pre-vention, preparedness, response, recovery and mitigation. A number of gaming and simulation tools have been de-veloped for the purpose but they generally utilize proprie-tary or unique data interfaces and their own view of parti-tioning the application and solution space. This creates a large obstacle for their wide use, and in particular, prevents their use in an integrated manner to address the application space. This paper explores the groundwork needed to build standards for integrated gaming and simulation for incident management. An architecture has been proposed to identify the re-quired groups of simulation and gaming modules for inci-dent management and define their scope in the solution space. A conceptual model is proposed for the data re-quired for such simulations. Available data exchange stan-dards are mapped to the conceptual data model. A concept prototype has been developed based on the architecture to demonstrate the value of integrated modeling and simula-tion and the architecture itself. A number of simulation and gaming modules have been utilized to model the major aspects of a hypothetical scenario. The exercise is used to identify the issues due to lack of data exchange standards.